AMD Radeon Crimson ReLive edition 17.2.1 Beta
Radeon Software Crimson ReLive Edition 17.2.1 Highlights :
Support For
For Honor™
Up to 4% performance improvement measured on Radeon RX 480 series products when compared to Radeon Software Crimson ReLive edition 17.1.2(1)
Sniper Elite™ 4
Up to 5% performance improvement measured on Radeon RX 480 series products when compared to Radeon Software Crimson ReLive edition 17.1.2.(2)
Multi GPU profile added for DirectX® 11:
For Honor™
Sniper Elite™ 4
Fixed Issues :
For Honor™ may experience an application crash when switching to fullscreen or menus in gameplay on Multi GPU configurations
On some Radeon GCN products DXVA H.264 encoded video may experience corruption when fast forwarding or seeking through content
AMD FreeSync™ technology mode may fail to enable itself on some fullscreen applications.
Counter-Strike™: Global Offensive has incorrect default slider values with Radeon Chill enabled. Users can modify these values to suit the experience they want.
Graphics processor information may be missing from system information overlay on Radeon ReLive captured videos.
DayZ may experience an application crash when Radeon ReLive Instant Replay/Recording is active or the feature may not work as expected.
Memory clocks may become locked at low states on Radeon R9 380 series products.
Radeon ReLive recording in fullscreen with Windows Media Player or Power DVD may experience flickering.
AMD Radeon HD 7900 series products may experience shadow corruption when shadows are disabled in Civilization™ VI.
GRID™ Autosport may experience an application hang when enabling the advanced lighting graphics option
Known Issues :
For Honor™ may experience game menu flickering issues or fail to render after performing a task switch in 4x Multi GPU system configurations.
Adjusting Radeon WattMan settings on some Radeon R9 380 series products may cause display flickering or application hangs.
AMD FreeSync™ technology mode may not be compatible or function with Sniper Elite™ 4.
Enabling supersampling in Sniper Elite™ 4 may cause image cropping.
Radeon Settings may crash on switching Windows® user after toggling AMD CrossFire™ technology mode.
A small amount of apps may still experience issues with Borderless Fullscreen mode and AMD FreeSync™ technology if other applications or game launchers are running on the primary screen in the background.
Counter-Strike™: Global Offensive and World of Warcraft™ may experience flickering or performance issues the first time the game is launched on a system boot with AMD FreeSync™ technology enabled. Workarounds include exiting and restarting the application or task switching (alt+tab) in and out of the game to fix the issue.
Known Issues for Radeon ReLive :
The XBOX™ DVR application may cause conflicts with Radeon ReLive, users are suggested to disable XBOX™ DVR if Radeon ReLive is experiencing issues.
Radeon ReLive may fail to install on AMD APU Family products or experience a system hang or failure to record when using the recording feature on AMD APU Family products.
Radeon ReLive may stop working after hot unplugging of a secondary display.
Radeon ReLive may experience minor graphical corruption for the first few recorded frames when launching UWP applications.
Vulkan™ applications may experience a game hang when using Radeon ReLive to record.
System information overlay is only generated on first run and will not be repopulated when system configuration is changed.
Radeon ReLive may not function when Hyper-V is enabled on Windows®.
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Nvidia Geforce Game Ready Driver 378.66 WHQL
DriverVer = 02/09/2017, 21.21.13.7866
WHQL certification and signed from February 10, 2017
Branch : [r378_00-154]
Full Changelog
Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
Game Ready :
Provides the optimal gaming experience for Sniper Elite 4, For Honor, and Halo Wars 2
New Features :
>Video SDK 8.0
• High-bit-depth (10/12-bit) decoding (VP9/HEVC)
• OpenGL input surface support for encoder
• Weighted Prediction
• H.264 ME-only mode enhancements
Changes and Fixed Issues in Version 378.66 :
>[Surround]: Surround cannot be enabled on the XGPU. [200236703]
>[G-Sync]: With G-Sync and V-Sync both enabled, there is a long delay when switching
a game from full-screen mode to windowed mode.[1867557]
>[Second Life 64-bit]: World view is tinted blue after disabling Advanced Lighting
Model. [200274562]
>[The Division]: Shadows flicker after enabling PCSS. [1867573]
>[Kepler GPUs][Battlefield 1]: There is flickering in the game when using TAA.
[1865681]
>[SLI][Battlefield Day28 Patch]: The menu text becomes jittery with SLI is enabled.
[1837721]
>[SLI][Surround][GeForce GTX 1080]: The system crashes when launching games in
SLI Surround using HDMI 2.0 connections. [1834142]
>[GeForce GTX 1080][Heroes of Storm]: The game crashes when launched. [200274793]
>[GeForce 860M][Notebook]: Direct X games crash. [1868454]
>[Minecraft]: Java SE Binary crashes pointing to nvinitx.dll. [200274582]
>[GeForce GTX 980 Ti]: The driver is unable to detect multiple TV models. [1788948]
Windows 10 Open Issues :
>[Pascal][Notebook]: The display remains blank while over installing the driver,
requiring a reboot. [200273603]
>[GeForce GTX 980][CUDA]: Driver error occurs when trying to compute with
GPUGrid CUDA application.[1869402]
>[NVENC][Steam]: NvFBC H.264 encode crashes. [1867544]
>[Surround][DirectX 11 apps] Only red and blue colors are visible when playing videos
at resolutions >= 1080P on one surround monitor.[200273552]
>[GM204, Tom Clancy's The Division Survival DLC] Game crashes pointing to
ntdll.dll when changed to full-screen and to windowed full-screen. [200252894]
>[GM204, ShadowPlay] For Honor silently crashes if intro video is skipped and instant
replay is on. [200247313]
>[SLI] [GeForce GTX 970M] Level loading hangs in Gears of War 4. [1826307]
>[367.77, WDDM 2.1] Driver install/overinstall requires reboot. [1757931]
>[SLI, GP104] Installer prompts for reboot during express overinstall of 372.69 driver on
372.54. [200231806]
>[GM204] Quantum Break window either remains blank or freezes in game scene in
windowed mode. [1804910]
>Surround Display icon disappears after rotate mode set to portrait. [200201040]
>[SLI] Street Fighter V performance drop (pause and play) observed when the game is
played at 4K resolution with SLI enabled. [200172046]
>[Luxmark 3.0] Display driver stopped responding while running benchmark LuxBall
HDR (Simple Bechmark:217K triangles). [200153736]
>[347.09, GM204] Blank screen observed on an ASUS Tiled display when system
resumes from shutdown or hibernation with Fast boot option enabled from BIOS.[1591053]
__________________________________________________ ___________________________________
Nvidia Geforce 378.13 Linux display driver.
Version: 378.13
Release Date: 2017.2.14
Change log :
Added support for the following GPU(s):
Quadro P3000
Quadro GP100
Quadro P4000
Quadro P2000
Quadro P1000
Quadro P600
Quadro P400
Quadro M1200
Quadro M2200
Disabled OpenGL threaded optimizations by default under Xinerama.
Added support for the ARB_parallel_shader_compile extension to allow multi-threaded compilation of GLSL shaders.
Updated the X driver to ignore any Virtual Reality Head Mounted Displays (HMDs). See the "AllowHMD" X configuration option in the README for details.
The driver will now advertise GLX FBConfigs with no depth bits on depth 30 X screens.
Added support in nvidia-settings to view configured PRIME displays. To enable PRIME displays, see "Offloading Graphics Display with RandR 1.4" in the README.
Added infrastructure which enables the NVIDIA EGL driver to load EGL external platform libraries that add client-side support for new window systems, beyond the existing libnvidia-egl-wayland.so.1. For more details, see:
https://github.com/NVIDIA/eglexternalplatform
https://github.com/NVIDIA/egl-wayland
Added support for the following Vulkan extensions:
VK_KHR_display
VK_KHR_display_swapchain
Enabled OpenGL threaded optimizations by default in the driver. Refer to the "Threaded Optimizations" section in the "Specifying OpenGL Environment Variable Settings" chapter of the README for details. These optimizations will self-disable when they are degrading performance. As a result, performance should be unchanged for many applications, and increased for those that benefit from threaded optimizations and were not already forcing them enabled.
Fixed a bug that prevented PRIME Sync from working on notebooks with GeForce GTX 4xx and 5xx series GPUs.
Fixed a bug that caused system hangs when resuming from suspend with some GPUs.
Fixed a regression that could cause corruption when hot-plugging displays.
Fixed a regression that prevented systems with multiple DisplayPort monitors from resuming correctly from suspend.
Added support for the screen_info.ext_lfb_base field, on kernels that have it, in order to properly handle UEFI framebuffer consoles with physical addresses above 4GB.
Added support for X.Org xserver ABI 23 (xorg-server 1.19)
Fixed a bug that allowed nvidia-installer to attempt loading kernel modules that were built against non-running kernels.
Linux-x86/378.13/NVIDIA-Linux-x86-378.13
Linux-x86_64/378.13/NVIDIA-Linux-x86_64-378.13