=O
La acabo de ver buena voz. Igual maten a guinsoo por no testear bien.
Changelog:
*Deathmatch is now compatible with Allrandom, Teamrandom, and Allpick
*Deathmatch now lets you keep items when you die
*New mode, -id, or Item Drop mode makes it so that a random item from a slot is dropped each time you die, instead of money.
*Fixed Deathmatch so that Levels work properly
*-Sm mode now has further increased Experience gain
*Omnislash Nerfed
*Scythe gives more damage
*Mask of Maddness takes more damage
*Flesh heap's Piercing Damage taken fixed
*Epicenter now does 120 damage, casting time reinstated
*Fireblast cooldown is longer
*Shandelzare's terror is now an activated ability
*Buffed gaurdian angel and degen aura slightly
*Deathward damage at level 3 and 4 is decreased.
*Dragon Knights Dragon's Creed and Immolation replaced with Dragon Tail and Dragon Blood
*Visages mana burn reduced
*Jinada and Drunken Brawler less powerful
*Eye's in the Forest sight reduced
*natures Guise invisibility reduced
*Overgrowth damage decreased and cooldown increased
*Tinker movement speed is now 290
*Sacred relic costs less
*Kel'Thuzad is now Kel'Thuzad the Lich
*Mighty Swing AoE increased
Al parecer lo unico que cambiaron de una a otra fue al dragon knight