6.79 Update Notes
6.79 Gameplay Update
GENERAL
* Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
* Cuando haces buyback, el 25% del tiempo que faltaba para respawnear será agregado en tu próxima muerte
* Los creeps ahora se encuentran un poco más cerca a la torre offlane
* Los héroes de rango ahora obtienen la misma experiencia denegada que los heroes meele (antes era menos)
* XP AoE incrementado de 1200 a 1300
* Los creep que no son Ancient ahora dividen la XP con todos los héroes en el radio de XP en vez de solo con el equipo que los mato
* Se intercambio el campamento neutral mediano que se pulleaba con el campamento pequeño
* Un campamento de neutrales ya no respawneara dos veces seguidas los mismos creeps
* Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
* Satyr Mindstealer XP bounty reduced from 88 to 62
* Satyr Tormentor XP bounty reduced from 155 to 119
* Mud Golems XP bounty reduced from 119 to 88
* Mud Golems armor reduced from 4 to 2
* Dark Troll Summoner bounty XP reduced from 155 to 119
* Hellbear Smasher HP reduced from 1100 to 950
* Hellbear armor reduced from 5 to 3
* Satyr Trickster's Purge cast point improved from 0.5 to 0.2
* Dragon Ancient Neutral Camp now have flying movement capability
* Fixed Neutral Envenomed Weapons debuff dispelling regen items
* La duración de Día/Noche han sido reducidos de 6 a 4 minutos
* Los siguientes héroes ahora tienen la visión nocturna standar de 800: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo y Treant Protector
* Roshan va a respawnear en un tiempo random entre 8 y 11 minutos luego de su muerte
* Cuando el Aegis expira sin usarse, cura al héroe completamente durante 5 segundos (puede cancelarse si recibe daño)
* El gold inicial será incrementado de 603 a 625
* Random Gold bonus reduced by 50
* Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
* El ingreso de gold ahora es de 1 por 0.6 seconds, antes era de 1 por 0.8 seconds
* El bonus por last hit a una torre se ha incrementado de 100-200 a 150-250
* La regeneración HP de la Melee Barracks se ha incrementado de 2.5 a 5
* La regeneración HP de la Ranged Barracks se ha reducido de 2.5 a 0
* El HP de la Ranged Barracks se ha reducido de 1500 a 1200 y su armor se ha incrementado de 5 a 10 (el mismo EHP vs daño físico)
* La evasión ahora se stackea mínimamente
* Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
* The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs
HEROES
Abaddon
- Armadura base reducida en 1
- El auto daño de Myst Coil se ha incrementado de 50/75/100/125 a 75/100/125/150
- Aphotic Shield is now dispellable
- Borrowed Time ya no se activara bajo el debuff Doom
Alchemist
- Chemical Rage ya no dará un bonus de HP de 250/500/750
- La regeneración de HP de Chemical Rage se ha incrementado de 15/30/60 a 50/75/100
Ancient Apparition
- El cooldown de Ice Vortex se ha reducido de 5 a 4
- El cooldown de Ice Blast se ha reducido de 45 a 40
- El buff Chilling Touch ahora siempre se aplica al Ancient Apparition incluso si el no está en el área targeteada
- El cooldown de Chilling Touch se ha reducido de 50/46/42/38 a 50/42/34/26
Axe
- El radio de Berserker's Call se ha incrementado de 275 a 300
- La duración de Battle Hunger se ha reducido de 10/13/16/19 a 10/12/14/16
- El daño de Battle Hunger se ha reducido de 15/21/27/33 a 15/20/25/30
- El debuff/bono de velocidad de Battle Hunger se ha incrementado de 8% to 10%
- Battle Hunger is now dispellable
- El cooldown de Counter Helix se ha reducido de 0.55/0.5/0.45/0.4 a 0.45/0.4/0.35/0.3
- Counter Helix ahora daña a unidades de siege
- Culling Blade ya no tendrá cooldown si matas un héroes
- El threshold de Culling Blade threshold se ha reducido de 300/450/625 a 250/350/450 (Upgradeada con Aghanim todavía es 300/450/625)
- El bono de velocidad de Culling Blade se ha incrementado de 25% a 40% y su radio de 600 a 900
- El bono de velocidad de 40% de Culling Blade ahora también favore al attack speed
- Culling Blade Aghanim allied buff duration increased from 6 to 10
- El costo en mana de Culling Blade se ha reducido de 150/200/250 a 60/120/180
Batrider
- Su damage básico se ha reducido de 48-52 a 38-42
- Su visión ha sido reducidad de 1400 a 1200
- El rango para castear Flaming Lasso se ha reducido de 175 a 100
Beastmaster
- El radio de Inner Beast se ha reducido de 1000 a 900 (El aoe standar del aura)
- El attack speed de Inner Beast se ha modificado de 18/26/32/40 a 15/25/35/45
- Call of the Wild ahora tiene dos habilidades para sumonear cada unidad independientemente
- El costo en mana de Call of the Wild se ha reducido de 25 a 15 and cast point improved from 0.5 to 0.3
Bloodseeker
- Su velocidad base se ha reducido de 305 a 300
- Thirst ahora es global en vez de un rango de 6000
- El bonus de Thirst ahora se stackea por cada unidad con bajo HP
- Thirst HP threshold increased from 20/30/40/50% to 50%
- Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28%
- Cuando Thirst está activo, se remueve el límite de velocidad en tu hérore
- Thirst ya no brinda un bonus de armadura
- Thirst brinda un bono de 7/14/21/28 de damage
- Thirst ya no brinda visión completa al rededor del target con bajo HP, solo muestra su modelo
- Thirst ya no dura por 3 segundos extras cuando tu target está muerto
Brewmaster
- Base agility increased from 16 to 22
- Drunken Haze affects a 200 AoE around the target
- Thunder Clap is now dispellable
- Primal Split selection order is now Earth/Storm/Fire
- Reworked Primal Split Aghanim upgrade.
Bristleback
- Attack point improved from 0.4 to 0.3
- Viscous Nasal Goo is now dispellable
- Viscous Nasal Goo cast point improved from 0.4 to 0.3
- Warpath max stacks increased from 5 to 5/6/7
- Warpath stack duration increased from 10 to 14
Broodmother
- Spin Web AoE increased from 650 to 900
- Spin Web cast range increased from 600 to 1000
- Spin Web cast point nerfed from 0.2 to 0.4
- Spin Web no longer destroys trees
- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
- Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)
Centaur Warrunner
- Stampede slow duration increased from 1.25 seconds to 1.5
Chaos Knight
- Chaos Bolt damage and stun values are now inversely related
Chen
- Test of Faith teleport is now dispellable
- Hand of God cooldown increased from 140/130/120 to 160/140/120
Clinkz
- Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
- Searing Arrows manacost increased from 8 to 10
- Searing Arrows is no longer blocked by magic immunity
Clockwerk
- Units knocked back by Power Cogs destroy trees in 100 AoE around where they land
Crystal Maiden
- Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30
- Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50
Dark Seer
- Vacuum cooldown increased from 24 to 28
Dazzle
- Weave duration rescaled from 12/18/24 to 20
- Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
- Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
- Poison Touch is now dodgeable
- Poison Touch slow timings reworked
Death Prophet
- Exorcism Spirit damage increased from 43-48 to 53-58
Disruptor
- Kinetic Field AoE increased from 300 to 325
- Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
- Static Storm AoE increased from 375 to 450
- Static Storm max damage increased from 170/220/270 to 200/250/300
- Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds
Doom
- Doom cooldown reduced from 110 to 100
- Doom now removes positive buffs on the target before applying the debuff
- Doom Aghanim AoE requirement increased from 550 to 900
Drow Ranger
- Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36%
- Precision Aura no longer affects creeps
- Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)
- Marksmanship attribute negation AoE increased from 375 to 400
Earthshaker
- Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400%
- Fissure range increased by 100
Elder Titan
- Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200
Enigma
- Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7%
- Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.
Enchantress
- Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120
Faceless Void
- Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50%
- Chronosphere AoE increased from 400 to 450
Huskar
- Agility reduced from 20 + 2.4 to 15 + 1.4
- Berserker's Blood is now disabled by Doom
Invoker
- EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions)
- Invoke Max Spells rescaled from 1/2/2/2 to 2
Io
- Tether now does a -100% MS/AS slow instead of a stun
Jakiro
- Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
Juggernaut
- Healing Ward movement speed increased from 300 to 450
- Omnislash Scepter cooldown reduced from 110/100/90 to 70
- Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)
- Fixed not being able to use items during Omnislash
Keeper of the Light
- Blinding Light now destroys trees in a 150 AoE around where the target is pushed
Kunkka
- X Marks The Spot cooldown reduced from 16 to 13
- Ghost Ship damage increased from 350/450/550 to 400/500/600
Leshrac
- Diabolic Edict cast point improved from 0.7 to 0.5
- Pulse Nova scepter damage increased from 88/133/177 to 100/150/200
Lich
- Frost Armor has half effect against ranged heroes
- Frost Armor slow now stacks with the slow from Frost Nova
- Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20
- Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70%
- Sacrifice no longer denies enemy XP
- Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)
Lifestealer
- Rage cooldown increased from 17 to 19
- Open Wounds and Infest cast points increased from 0.01 to 0.2
Lina
- Attack range increased from 635 to 650
Lion
- Mana Drain duration increased from 4 to 5
- Hex cooldown increased from 15 to 30/25/20/15
- Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4
Lone Druid
- Base movement speed increased from 315 to 325 (still 280 in True Form)
- Spirit Bear XP bounty increased from 196 to 300
Luna
- Moon Glaive can now bounce back on the same units if it already hit all other units nearby
- Moon Glaive bounce damage reduced from -30% to -35%
- Eclipse Scepter beam count limit per target removed
Lycanthrope
- Armor increased by 1 (Shapeshift total armor is still the same as before)
- Base damage increased by 5
- Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
- Wolves magic resistance increased from 50% to 80%
Magnus
- Turn rate improved from 0.5 to 0.8
Medusa
- Mystic Snake now does Pure damage to units in Stone Form
Meepo
- Base armor reduced by 1
- Turn rate improved from 0.5 to 0.65
- Earthbind cast point improved from 0.5 to 0.3
- Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
- Removed 30% stat sharing on non-aghanim Divided We Stand
Mirana
- Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
- Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
Morphling
- Morph level 4 shift rate improved from 0.25 to 0.2
Naga Siren
- Rip Tide AoE reduced from 450 to 350
- Ensnare manacost increased from 75/85/95/105 to 90/100/110/120
Nature's Prophet
- Treants' XP Bounty increased from 20 to 30
- Treants' Gold Bounty increased from 12-16 to 14-20
Necrolyte
- Base armor increased by 1
Night Stalker
- Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)
Nyx Assassin
- Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)
- Impale no longer has unit targeting, it is now only a point targeted spell
Ogre Magi
- Ignite duration increased from 4/5/6/7 to 5/6/7/8
- Ignite is now dodgeable
- Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
- Unrefined Fireblast cooldown reduced from 10 to 6
Omniknight
- Degen Aura AoE increased from 315 to 350
- Degen Aura stickiness increased from 0.5 seconds to 1.0
Outworld Devourer
- Base damage reduced by 3
- Items no longer trigger Essence Aura
Phantom Assassin
- Stifling Dagger shares the same crit chance/factor as Coup de Grace
- Stifling Dagger is now dodgeable
- Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180
Phantom Lancer
- Spirit Lance is now dodgeable
Pudge
- Can now use Blink Dagger
- If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
- Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%
- Dismember Scepter strength multiplier increased from 0.75 to 1.0
Pugna
- Decrepify damage amp on allies reduced from 40% to 25%
- Decrepify damage amp on enemies increased from 40% to 50%
- Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)
- Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes
Queen of Pain
- Shadow Strike manacost rescaled from 80/100/120/140 to 110
Riki
- Smoke Screen cast range increased from 425 to 550
- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
Rubick
- Telekinesis cooldown increased from 18 to 22
- Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn't
- Added Aghanim's upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim's upgrade
Sand King
- Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
- Epicenter attack speed slow is now same as movement speed slow (10%->30%)
Shadow Demon
- Shadow Poison AoE increased from 180 to 190
Shadow Shaman
- Mass Serpent Ward count increased from 8 to 10
- Changed Mass Serpent Ward placement structure
Silencer
- Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom
Skeleton King
- Base Intelligence increased by 5
- Removed Mortal Strike active
- Vampiric Aura now provides full effectiveness on ranged units
- Reincarnation slow increased from 30% to 50%
- Reincarnation slow AoE increased from 700 to 900
Skywrath Mage
- Int growth increased from 3.2 to 3.6
- Added Aghanim's upgrade: reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0
Slardar
- Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
- Sprint speed increased from 20/27/33/40% to 20/28/36/44%
- Sprint manacost removed (was 50)
Slark
- Shadow Dance duration reduced from 5.5 to 4
- Shadow Dance cooldown increased from 25 to 65
- Shadow Dance can no longer be revealed by Truesight
Sniper
- Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320
Spectre
- You can now continuously use Reality on your illusions
- Reality cast point improved from 0.3 to 0
Spirit Breaker
- Base attack time nerfed from 1.7 to 1.9
- Greater Bash no longer works while doomed
- Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)
Sven
- Stormbolt cooldown reduced from 15 to 13
- Stormbolt is now dodgeable
Tidehunter
- Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36
Timbersaw
- Chakram manacost increased from 75/125/175 to 100/150/200
Tiny
- Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%
- Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5
Treant Protector
- Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60
- Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)
- Living Armor cooldown rebalanced from 15 to 32/26/20/14
- Living Armor manacost increased from 25 to 50
- Nature's Guise cast point improved from 0.5 to 0.3
Troll Warlord
- Berserker's Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40
- Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225
Tusk
- Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)
Undying
- Decay steal duration increased from 25/30/35/40 to 40
Vengeful Spirit
- Can now use Blink Dagger
- If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
Venomancer
- Poison Nova no longer ignores invis/fogged units
- Venomous Gale no longer ignores invis units
- Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90
- Poison Sting duration increased from 6/8/10/12 to 6/9/12/15
- Poison Sting dps no longer dispels healing or disables dagger
- Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied)
- Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35
Viper
- Poison Attack cooldown reduced from 4/3/0/0 to 0
- Corrosive Skin no longer works while doomed
Visage
- Base armor reduced by 1
- Base magic resistance reduced from 25% to 10%
Warlock
- Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE
- Upheaval cast range increased from 700 to 1200
- Upheaval duration increased from 10 to 12
- Removed Chaotic Offering 100 impact damage
- Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12
- Chaotic Offering manacost increased from 200/250/300 to 200/300/400
Weaver
- Base attack time nerfed from 1.7 to 1.8
Windrunner
- Focus Fire remains sticky on the target you cast it on
Witch Doctor
- Death Ward cast range increased from 400 to 600
- Voodoo Restoration AoE increased from 350 to 500
- Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount)
- Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)
ITEMS
Animal Courier
- Su velocidad ha sido incrementada de 300 a 350
- Su HP ha sido incrementado de 45 a 75
Arcane Boots
- El bonus de velocidad de movimiento ha sido reducido de 60 a 55
Armlet of Mordiggian
- Unholy Strength STR gain is provided over 0.7 seconds
- Unholy Strength has no toggle on or off cooldown
Black King Bar
- El costo del recipe se ha incrementado de 1300 a 1375
Blink Dagger
- Ahora el auto-daño deshabilita el blink
Bloodstone
- Ahora también da un bono de +10 de daño
Boots of Travel
- Ahora prioriza las estructuras cercanas en un rango de 325 de la posición de targeteo
Bottle
- Su costo se ha incrementado de 600 650
Clarity Potion
- Ya no se puede compartir (pero puede ser usado si lo casteas en un aliado)
Dust of Appearance
- El debuff de Slow se ha incrementado de 10 a 15%
Eul's Scepter of Divinity
- El cooldown de Cyclone se ha reducido de 30 a 25
- El bonus de velocidad de movimiento se ha incrementado de 35 a 40
Eye of Skadi
- Eye of Skadi MS/AS debuff de slow se ha incrementado de 30/20 a 35/35
Flying Courier
- No se puede comprar hasta luego de 3 minutos que los creeps han spawneado
Gem of True Sight
- Su costo se ha incrementado de 850 a 900
Hand of Midas
- Transmute ya no funciona contra unidades Necromicon
Healing Salve
- Su costo se ha incrementado de 100 a 115
- Ya no se puede compartir (pero puede ser usado si lo casteas en un aliado)
Helm of the Dominator
- Dominate ya no puede controlar unidades Necromicon
Hyperstone
- Su costo ha sido reducido de 2100 a 2000
Linken's Sphere
- Linken's Sphere ahora se puede castear en un heroe aliado para transferirle el buff
Maelstrom
- El aoe de Chain Lightning se ha incrementado de 500 a 900
Mjollnir
- El radio de Static Charge al rededor del atacante se ha incrementado de 300 a 450
- La cantidad de hits que da Static Charge se han incrementado de 3 a 5
- El aoe de Chain Lightning se ha incrementado de 500 a 900
Necronomicon
- La duración de la unidades sumoneadas se ha incrementado de 35 a 40
Observer Ward
- La duración se ha incrementado de 6 a 7 minutos
- Destruir Wards ahora asegura una recompensa de 50 de oro
Phase Boots
- El bonus de velocidad de movimiento se ha reducido de 55 a 50
Pipe of Insight
- El aoe de Barrier se ha incrementado de 500 a 900
Power Treads
- El bonus de velocidad de movimiento se ha reducido de 55 a 50
Radiance
- El rango aoe de Burn Damage se ha incrementado de 650 a 700
Refresher Orb
- Ahora también da +10 de attack speed
Rod of Atos
- El cooldown de Cripple se ha reducido de 16 a 12
Sange and Yasha
- El bonus de velocidad de movimiento se ha incrementado de 12 a 16%
Sentry Ward
- La duración se ha incrementado de 3 a 4 minutos
- Ya no da visión permanente a su alrededor
- Da visión en su nivel en una área de 150 a su al rededor por 12 segundos cuando es colocada
Shadow Amulet
- El delay de Fade se ha reducido de 2.4 a 1.8
Shadow Blade
- El cooldown de Shadow Walk se incrementó de 18 a 28
Smoke Of Deceit
- Unidades afectadas por el Smoke están siempre escondidas hasta que se quite el buff (rather than being hidden only from minimap and partially from world)
Tango
- Cargas incrementadas de 3 a 4
- Costo incrementado de 90 a 125
- Ya no se puede compartir
- Tango se puede targetear a un aliado para crearle una carga no stackeable en su inventario. Si el inventario está full, el item será enviado al suelo. Este item tiene un cooldown de 60 segundos.
Tranquil Boots
- Reworked Tranquil Boots
Urn of Shadows
- El cooldown de Soul Release es reducido de 10 a 7
Vanguard
- Probabilidad de Damage Block incrementada de 70 a 80%
Veil of Discord
- Ahora usa Null Talisman en vez de Robe of the Magi (de +12 int a +6 int, +3 str, +3 agi, +3 dmg)
- La duración de Magic weakness es incrementada de 20 a 25 segundos
* La Broodmother y Slark están temporalmente desabilitados del modo CM, serán regresados pronto.
Que rico update se viene para la DOTA 2 ( ahora esta en el test )