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Nuevo parche CS:1.6 - 2/14/13

Esta es una discusión para el tema Nuevo parche CS:1.6 - 2/14/13 en el foro Counter-Strike, bajo la categoría Top Games; A si como dice el titulo, VALVe ha actualizado nuevamente el dinosaurio CS:1.6. Este nuevo "parche" que estaba en BETA ...
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  1. #1
    Senior Member Avatar de krozeN^
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    Predeterminado Nuevo parche CS:1.6 - 2/14/13

    A si como dice el titulo, VALVe ha actualizado nuevamente el dinosaurio CS:1.6.

    Este nuevo "parche" que estaba en BETA hace unas semana acaba de ser lanzado oficialmente para "optimizar" el CS:1.6 y haciendolo compatible con Linux OS.

    Este es el nuevo changelog:

    Código:
    February 14:
    • Converted Half-Life to the new SteamPipe content system, for optimized delivery of the game
    • Added support for Mac OS X and Linux operating systems
    • Enabled Cloud support for save games
    • Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
    • Improved support for in-game chat in non-latin languages
    
    
    February 13 (Beta):
    • Don't create the SAVE/ folder on disk unless needed by a game
    • Fixed extra temporary files from the save process not being cleared up
    • Fixed empty chat messages being allowed
    • Fixed using backspace when using say or say_team command with non latin characters
    • Fixed mouse offset when running in fullscreen software mode
    • Fixed copying text from the game console not getting the last couple of character when doing multiple lines
    
    
    February 12 (Beta):
    • Enabled fully localized chat in Counter-Strike 1.6
    • Made keypad enter key submit a command in the game console
    • Fixed extra keys causing the console to toggle when using a non-QWERTY keyboard
    • Fixed maps list in New Games option not showing all available maps
    • Removed cl_rate command, "rate" is the appropriate command to use
    • Fixed crash when using alt-tab in software mode
    • Fixed crash if you set a bind to an invalid engine key
    
    
    February 11 (Beta):
    • Added ability to override default content. Enable the "Allow custom addon content" option in the Video options dialog and then place that content in valve_addon (or cstrike_addon for CS 1.6 ). This overridden data has all the normal VAC and pure server rules as default content
    • Content downloaded from servers now goes into a separate valve_downloads (or cstrike_downloads ) folder, so you can easily clean up unwanted files
    • Updated Video options tab to better expose new configuration settings and remove unused ones
    • Increased maximum allowed rate setting to 100,000
    • Fixed in game chat not using correct characters when using non-US layout keyboards
    • Fixed bot column in server browser to show the number of bot players (and not a random image)
    • Fixed player column sorted in server browser
    • Don't lock the game to the first CPU on your machine under Windows
    • Fixed loading config.cfg from the wrong path
    • Fixed crash on joining server
    • Fixed chat text showing previous line of text sometime in Counter-Strike 1.6
    • Fixed fps_max to actually run at that framerate, not 1 less
    • Fixed timing function used on Linux to better match system time, reducing frame time variability
    • Fixed duck key not dismissing spectator UI in Counter-Strike 1.6
    • Fixed cl_minmodels cvar sometimes not being applied
    
    
    February 8 (Beta):
    
    • Fixed a crash if you had invalid data for a key bind in your config.cfg
    • Fixed a crash for older opengl drivers (ones without FBO support)
    • Don't quit the game if a server attempt to make you load an invalid model, just disconnect from the server
    • Fixed crash on changelevel if save data was not available
    • Fixed keypad period key not binding properly
    • Fixed crash if you tried to manually force on D3D rendering mode (which is no longer available).
    • Fixed hang on server connect if you fail to download some assets via HTTP
    
    
    February 8 (Beta):
    • Fixed auto-complete list in game console jumping 2 entries at a time
    • Fixed keypad enter not being a key you could bind in the Options dialog
    • Fixed mouse wheel up/down not showing in the binding Options dialog
    • Fixed Low Violence mode being applied incorrectly
    • Made Condition Zero models being used in Counter-Strike 1.6 (if you own Condition Zero) optional and controlled by the HD Models check box in the Options Video tab.
     
    February 7 (Beta):
    • Fixed viewdemo command crashing when run
    • Fixed screenshot command crashing
    • Fixed HD model packs not loading if available and enabled
    • Fixed crash on launch if your graphics cards didn't support FBO's
    • Fixed crash on launch under SELinux
    • Fixed assorted crashes in Counter-Strike 1.6 due to bad string checks
    
    
    February 6 (Beta):
    • Fixed crash when spectating players
    • Fixed config files being written to the wrong folder, they are now always saved to the directory of the mod you are running. For Half-Life 1 this is "valve" and for Counter-Strike 1.6 this is "cstrike". You may lose some settings from this transition if you changed your configuration in the last couple of days
    • Don't unpause the game when dismissing the Steam overlay if the game was already paused
    • Allow mouse sensitivity to go down to 0.2 (from the previous floor of 1.0)
    • Fix say and say_team commands using wrong characters on non-US keyboard layouts
    
    
    February 5 (Beta):
    • Fixed alt-tab not working correctly, the game window is no longer forced on top
    • Added "cl_mousegrab" cvar, if set to 0 then the game will not grab the mouse. This may be needed to enable alt-tab with some Linux window managers. You can also add "-nomousegrab" to your command line to disable mouse grabbing.
    • Fixed error on launch loading mss32.dll under Windows
    • Fixed hang on startup causing a black screen to display on OS X and Linux
    • Update Server Browser display to match behavior of Source engine products
    
    
    February 4 (Beta):
    • Fixed keyboard options dialog showing incorrect key names on non-QWERTY keyboards
    • Fixed crash when typing in certain unicode characters
    • Fixed voice chat sometimes not transmitting properly
    • Allowed the toggleconsole command to be properly rebound
    
    
    February 1:
    • Added option to disable use of HD model packs in Video tab of options dialog
    • Fixed mp_fadetoblack not applying after a flashbang is thrown (Counter-Strike)
    • Fixed fullscreen software mode rendering incorrectly
    • Added cl_min_t and cl_min_ct convar to let you control the model used when cl_minmodels is set, the value of the cvar is the model index to use (Counter-Strike)
    
    
    January 31:
    • Fixed fans not rotating after being in a level for more than a few minutes
    • Added "-nofbo" command line option to let you disable using the new method for rendering
    • Added "-nomsaa" to let you disable MSAA effects being applied to the games output, setting "-nofbo" also implies "-nomsaa".
    • Fixed not doing the HTTP fast download path if you canceled a download and then reconnected to the same server
    • Fixed drowning damage being applied after respawn in some cases
    • Fixed malicious clients being able to upload certain new files to servers
    • Fixed some scripts sounds not playing
    
    
    January 30:
    • Made save games cross platform
    • Fixed crash when changing video modes under windows
    • Removed support for A3D sounds from the engine, this API is not functional on current Windows OS releases
    • Removed legacy D3D renderer, assorted OpenGL improvements in the beta make this older API not supportable
    • Enabled hud_fastswitch on mouse wheel movement for Counter-Strike
    
    
    January 29 (Beta):
    • Fixed game icon not showing in window title bar and/or dock
    • Fixed OK button on Half-Life 1 deathmatch MOTD not being selectable if you ran in a non 4:3 resolution
    • Added support for fast HTTP download when getting server assets for Linux and OSX
    • Changed full screen render to fall back to changing the desktop resolution if it fails to create and offscreen FBO (useful on older video cards)
    • Fixed crash if a game asked to play a sound with a volume that was too high
    • Fixed rare crash on startup due to thread race conditions
    Problemas con el FPS se arreglan usando "gl_vsync 0", "gl_aniso 0", "fps_max 99"

    Steam > Set Launch "-nofbo", "-nomsaa".

    Fuente: Steam Community :: Group Announcements :: Counter-Strike
    Última edición por krozeN^; 05/05/2013 a las 13:44

    Don't act like you have something to prove, you're not special.

  2. #2
    Senior Member Avatar de Audisho
    Fecha de ingreso
    03 feb, 10
    Mensajes
    80

    Predeterminado Re: Nuevo parche CS:1.6 - 2/14/13

    despues de 12 años sale un update, feliz dia de san valentin :D
    STEAM:0_0:1239

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