bueno me instale medal of honor allied assault, pero al cargar la 1ra fase (el entrenamiento) el juego se cierra y la consola dice lo sgte:
Código:WARNING: Medal of honor requires a video card with multitexturing capability
Me parece raro que salga esto (tan antigua esta mi tajeta? :-o, y eso que este juego no es la gran cosa en cuanto a requerimientos). Tengo una Intel740. He intentado bajarle la calidad y otras opciones en las opciones de video del juego, pero sale igual.
Hay alguna forma de solucionar esto? o no me queda mas que cambiar de tarjeta?
PD: Les dejo porsiacaso todo lo que sale en la consola desde que carga el juego hasta que aparece el error :lol: :lol:
Código:--- Common Initialization --- Medal of Honor Allied Assault 1.00 win-x86 Dec 6 2001 ----- FS_Startup ----- Current search path: C:\Archivos de programa\EA GAMES\MOHAA\main\Pak6Es.pk3 (471 files) C:\Archivos de programa\EA GAMES\MOHAA\main\Pak5.pk3 (259 files) C:\Archivos de programa\EA GAMES\MOHAA\main\Pak4.pk3 (593 files) C:\Archivos de programa\EA GAMES\MOHAA\main\Pak3.pk3 (669 files) C:\Archivos de programa\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files) C:\Archivos de programa\EA GAMES\MOHAA\main\Pak1.pk3 (396 files) C:\Archivos de programa\EA GAMES\MOHAA\main\Pak0.pk3 (11174 files) C:\Archivos de programa\EA GAMES\MOHAA/main ---------------------- 18284 files in pk3 files execing default.cfg execing menu.cfg execing newconfig.cfg Config: unnamedsoldier.cfg execing configs/unnamedsoldier.cfg execing newconfig.cfg couldn't exec localized.cfg execing autoexec.cfg Unknown command "fov" couldn't exec custom.cfg ...detecting CPU, found x86 (P5/Pentium2, MMX) ------- Input Initialization ------- Initializing DirectInput... Couldn't set DI coop level Falling back to Win32 mouse support... ------- Input Initialization Complete ------- 506 You are now setup for easy mode. ----- Client Initialization ----- Called FadeSound with: 0.000000 ----- Initializing Renderer ---- ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using colorsbits of 16 ...calling CDS: ok ...registered window class ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 16, 0 ) ...28 PFDs found ...hardware acceleration found ...PIXELFORMAT 4 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc not found ...GL_ARB_texture_compression not found ...GL_EXT_texture_env_add not found ...WGL_EXT_swap_control not found ...GL_ARB_multitexture not found ...GL_EXT_texture_env_combine not found ...using GL_EXT_compiled_vertex_array ...WGL_3DFX_gamma_control not found GL_VENDOR: Intel GL_RENDERER: Intel740 GL_VERSION: 1.1.0 - 2703 GL_EXTENSIONS: GL_EXT_abgr GL_EXTENSIONS: GL_EXT_bgra GL_EXTENSIONS: GL_EXT_packed_pixels GL_EXTENSIONS: GL_EXT_paletted_texture GL_EXTENSIONS: GL_SGI_compiled_vertex_array GL_EXTENSIONS: GL_SGI_cull_vertex GL_EXTENSIONS: GL_EXT_compiled_vertex_array GL_EXTENSIONS: GL_EXT_cull_vertex GL_EXTENSIONS: GL_WIN_swap_hint GL_MAX_TEXTURE_SIZE: 1024 GL_MAX_ACTIVE_TEXTURES_ARB: 0 PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits) MODE: 3, 640 x 480 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: x86 (P5/Pentium2, MMX) rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 2 texture bits: 16 multitexture: disabled compiled vertex arrays: enabled texenv add: disabled compressed textures: disabled Initializing Shaders Setting up Shaders ----- finished R_Init ----- ------- profiling DrawBackground methods ------- glDrawPixels w/ BGR: 16994 clocks glDrawPixels w/ RGB: 14622 clocks glTexSubImage2D w/ BGR: 20341704 clocks glTexSubImage2D w/ RGB: 2278493 clocks DrawBackground: using glDrawPixels with RGB data ------------------------------- ------ Force Feedback Initialization ----- Loading ff... ff: Creating feedback device: ff: ...no ff mouse found Failed to load ff dll ------------------------------------------ --------- Force Feedback Shutdown -------- ------------------------------------------ Winsock Initialized Opening IP socket: localhost:12203 Hostname: pc IP: 127.0.0.1 ------- Sound Initialization (full) ------- Sound opened using Direct Sound 'Miles Fast 2D Positional Audio' provider opened. Loading global/sound0.txt ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ----- Sound Info ----- driver - Miles Fast 2D Positional Audio speaker setup - 2 speakers reverb - OFF samplebits - 16 speed - 22050 ---------------------- ------- Sound Initialization Complete ------- 778 ms Setting up Shaders Loading inventory... ----- Client Initialization Complete ----- 7936 ms --- Common Initialization Complete --- 15188 ms Working directory: C:\Archivos de programa\EA GAMES\MOHAA Loading Localization File global/localization.txt --- Error: Invalid Entry... RefName: Go on and run, you yellow-bellies! LocName: ¡Continuar corriendo, gordufos! Attempting to Recover. --- Warning: Recovered From Error, Data May have been lost. ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- trFMV::play(), playing EAlogo.RoQ ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- trFMV::play(), playing 2015intro.RoQ ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- trFMV::play(), playing intro.RoQ ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------ Server Initialization ------ Server: training Called FadeSound with: 0.000000 Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 Setting up Shaders UI_DrawConnect called ------ Server Initialization Complete ------ 10.61 seconds Called FadeSound with: 0.000000 ------- Sound Begin Registration ------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- Sound Begin Registration Complete ------- -----------PARSING UBERSOUND------------ Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level. Parse/Load time: 11.201000 seconds. -------------UBERSOUND DONE--------------- -----------PARSING UBERDIALOG------------ Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level. ERROR bLoadForMap: dfr_sighted_06h_189 alias with empty maps specification. Parse/Load time: 0.895000 seconds. -------------UBERDIALOG DONE--------------- ----- CL_Shutdown ----- Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- Sound Shutdown (full) ------- ------- Sound Shutdown Complete ------- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...hiding window ...destroying window ...window successfully destroyed ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- ----- Server Shutdown ----- --------------------------- WARNING: Medal of Honor requires a video card with multitexturing capability