Código:
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Dialogs.pyo", line 257, in render
File "Svg.pyo", line 631, in draw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1283,
description = 'desbordamiento de pila',
baseOperation = glPushMatrix,
cArguments = ()
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Dialogs.pyo", line 257, in render
File "Svg.pyo", line 631, in draw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1283,
description = 'desbordamiento de pila',
baseOperation = glPushMatrix,
cArguments = ()
)
Exception in thread Thread-38 (most likely raised during interpreter shutdown):
Traceback (most recent call last):
File "threading.pyo", line 460, in __bootstrap
File "Resource.pyo", line 56, in run
File "threading.pyo", line 327, in release
<type 'exceptions.AttributeError'>: 'NoneType' object has no attribute 'release'
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Dialogs.pyo", line 257, in render
File "Svg.pyo", line 631, in draw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1283,
description = 'desbordamiento de pila',
baseOperation = glPushMatrix,
cArguments = ()
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 162, in render
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1284,
description = 'subdesbordamiento de pila',
baseOperation = glPopMatrix,
cArguments = ()
)
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Dialogs.pyo", line 257, in render
File "Svg.pyo", line 631, in draw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1283,
description = 'desbordamiento de pila',
baseOperation = glPushMatrix,
cArguments = ()
)
Exception in thread Thread-75 (most likely raised during interpreter shutdown):Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 162, in render
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 188, in glCheckError
GLError: GLError(
err = 1284,
description = 'subdesbordamiento de pila',
baseOperation = glPopMatrix,
cArguments = ()
)
Y SE ME CIERRA EL JUEGO PLZ de verdad kiero jugar u.u